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Real-time collaborative code editor with live sync, AI-powered assistance, integrated chat, drawing board, and multi-language support. Built with React, TypeScript, Socket.io, and Monaco Editor. Code together seamlessly with your team in real-time.
42 Paris project - group project with @d2codex - implementing a bash-like shell while discovering professional Git workflows, PR reviews, and test-driven development.
42 Paris project – developing a basic 3D raycasting engine in C, inspired by Wolfenstein 3D. The project includes map parsing, texture loading, real-time rendering with MiniLibX, player movement and collision detection, and efficient raycasting calculations to display a pseudo-3D environment. Group project made with the talented @d2codex
42 Paris project - Implementation of the so_long project. Creates a small 2D game using the MiniLibX graphics library. Player must collect all collectibles on the map and reach the exit. Handles keyboard events, sprite rendering, and .ber map file parsing.