[fixed] fix pitfall when using == and != with MangedWeakReference#2
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fallchildren wants to merge 1 commit intoswgemu:masterfrom
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[fixed] fix pitfall when using == and != with MangedWeakReference#2fallchildren wants to merge 1 commit intoswgemu:masterfrom
fallchildren wants to merge 1 commit intoswgemu:masterfrom
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The following steps should illustrate the problem: 1. Object A is freshly constructed and gets an _objectID of 0. 2. ManagedWeakReference of A is created -> savedObjectID will be also 0 3. ObjectManager::persist is called and A gets a validi _objectID 4. ManagedWeakReference of A will still have the savedObjectID of 0 and will result in wrong behaviour of == and != To circumvent these this commit changes the case when one of the compared ManagedWeakReference instances has a savedObjectID of 0 and checks the actual reference object for the real _objectID.
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Reworked the logic to make it more clear and all cases are handled and no unnecessary call to getReferenceUnsafeNoReload is done . |
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Apr 14, 2024
…ated sigpause' (#2) from Hakry/engine3:master into master Reviewed-on: https://git.swgemu.com/swgemu/engine3/pulls/2
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The following steps should illustrate the problem:
and will result in wrong behaviour of == and !=
To circumvent these this commit changes the case when one of the
compared ManagedWeakReference instances has a savedObjectID of 0 and
checks the actual reference object for the real _objectID.
The issue was found when investigating https://www.swgemu.com/bugs/view.php?id=8229
A reordering fix for the Mantis bug is also on the swgemu gerrit instance see https://review.swgemu.com/c/Core3/+/8940