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I'm sorry I didn't leave my source tree in a better state, but I do hope it's of some use. Everything seems functional except for volume changing in Mac Catalyst, and that may just be a function of the audio unit setup. There are a bunch of Mac vs iOS ifdefs that are no longer totally accurate on Catalyst which I ran into for audio and Metal rendering. |
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Thanks a lot for your work @steventroughtonsmith it really help me! Till now I only bumped into one problem trying to submit a Mac Catalyst App that uses the framework into the App Store, I opened an issue here. Any idea how to solve it? Thanks again for the work! |
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I tried compiling for catalyst with Xcode 11.3 and I get this error Any ideas? |
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It still needs the following manual modification here in order to compile for Catalyst. |
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This is work is an effort @steventroughtonsmith.
I just rebased the changes and made sure it worked.
It still needs the following manual modification here in order to compile for Catalyst.