fix case sensitive #include for windows opengl3.3#379
fix case sensitive #include for windows opengl3.3#379
Conversation
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Line number has changed, it's 1712 now, but the bug persists |
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Fortunately it's an easy tweak. It would be nice to be able to do linux host, mingw cross-compiling out-of-the-box. We'll see if Javid can be convinced! Last time I talked with him about it he was quite against the idea. Don't understand his reasons but it's his project! |
I'm a little confused, aside from this minor typo it's working out-of-the-box on MingW32 on Mint 22.1 for me without any other changes. I've also got it about 90% of the way to getting both MacOS Intel and Aarch64 working as well. Again with no changes needed to olcPGE at all, just to my OSXCross environment. |
so not out of the box, you had to change it! |
does what the title says.