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fix(content): add npc_walk(npc_coord)'s to npc_setmode(none)'s#1759
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Pazaz merged 2 commits into2004Scape:mainfrom May 14, 2025
Merged
fix(content): add npc_walk(npc_coord)'s to npc_setmode(none)'s#1759Pazaz merged 2 commits into2004Scape:mainfrom
Pazaz merged 2 commits into2004Scape:mainfrom
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added 2 commits
May 13, 2025 00:49
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All of this is old code. Previously this code relied on npc_setmode(none) clearing the npc's destination tile. Recent engine changes removed this, so I'm adding the destination tile clearing in runescript with this pr.
Related runescript pic:

This pic at least hints that npc_setmode(none) doesnt clear the npc's destination, and that its common practice to bundle npc_walk(npc_coord) with npc_setmode(none)