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Stop Clearing Player List When Detected Offline #30

@gamemann

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@gamemann

As of right now, when a server is detected as offline once, regardless of the retry count implemented, the players list is cleared. This results in false positives (#29) creating a spike for "join players" stats. Additionally, I can make it so if the last stat row was offline, the join, new, and leave player count will be 0 instead of a spike of the current player count.

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