Skip to content

Godot-specific configurations #3

@Klaim

Description

@Klaim

Setup configurations using the flags normally used by Godot projects, see the CMakeLists.txt and/or Scons files in the godot-cpp upstream project.

These configurations should be provided as files to load using config.load.load=<file here> in build2, so that users can build their projects specifically to match the ABI etc. of the Godot project.

Note that this is totally optional as the godot-cpp C api already takes care of differences in ABI etc. but it can be useful to have all the project built the same way if the user wants.

The configuration files should be provided at install or in some other way that is easy to grab/use directly in the user project. The main issue is that to access these configurations, one must first get the project... so not sure how to help with that.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions